Star Raiders

Star Raiders Movies / TV

Star Raiders ist ein Computerspiel von Douglas Neubauer und eines der ersten, die für die Heimcomputer Atari und veröffentlicht wurden. Publisher war Atari, Inc. selbst. Thematisch und visuell ist es an die Fernsehserie Raumschiff. Star Raiders [dt./OV]. (12)1 Std. 19 Min Der intergalaktische Abenteurer Saber Raine wird zu einer Rettungsmission am Rande der Galaxie gerufen: Die​. unicorncollies.nl - Kaufen Sie Star Raiders - Die Abenteuer des Saber Raine günstig ein. Qualifizierte Bestellungen werden kostenlos geliefert. Sie finden. Compra Star Raiders - Die Abenteuer des Saber Raine [Blu-ray]. SPEDIZIONE GRATUITA su ordini idonei. Star Raiders steht für: Star Raiders (), Computerspiel für Atari 8-Bit-​Heimcomputer; Star Raiders (), Computerspiel für Xbox , PlayStation 3 und.

Star Raiders

Star Raiders ist ein Computerspiel von Douglas Neubauer und eines der ersten, die für die Heimcomputer Atari und veröffentlicht wurden. Publisher. unicorncollies.nl - Kaufen Sie Star Raiders - Die Abenteuer des Saber Raine günstig ein. Qualifizierte Bestellungen werden kostenlos geliefert. Sie finden. Star Raiders steht für: Star Raiders (), Computerspiel für Atari 8-Bit-​Heimcomputer; Star Raiders (), Computerspiel für Xbox , PlayStation 3 und.

Star Raiders - Inhaltsangabe & Details

Die Galaxie irgendwann Ende des Melde dich an, um einen Kommentar zu schreiben. Zu Filmmusik, die auch einem er Musketiere-Film gut gestanden hätte, schlagen sich im weiteren Verlauf die Protagonisten wie in einem Rollenspiel durch Nadelwälder und wirken schon mal, als wären die Ritter des Nie aus dem er Monty-Python-Film auf Stippvisite vorbeigekommen. Star Raiders ist ein Computerspiel von Douglas Neubauer und eines der ersten, die für die Heimcomputer Atari und veröffentlicht wurden. Oof, that was Rotten. Jeder dieser kästchenförmig dargestellten Quadranten kann ein Symbol enthalten, das stellvertretend für darin enthaltene Einheiten wie Sternenbasen, Zylonenschiffe oder das eigene Raumschiff steht. Das könnte dich auch interessieren.

Star Raiders Video

Star Raiders - Trailer Star Raiders Rückblickend wird Star Raiders häufig im Zusammenhang mit der allgemeinen Videospielgeschichte rezipiert. Melde dich an, um einen Baena Handball zu schreiben. Orphan Black: Season 5. By opting to have your ticket verified for this movie, you are allowing us to check the email address associated with your Rotten Tomatoes account against an email address associated with a Fandango Beste Spielothek in Guggitzberg finden purchase for the same movie. Die in Egoperspektive gezeigte Weltraum-Spielumgebung ist vergleichsweise primitiv — Star Raiders beispielsweise werden lediglich niedrig aufgelöst, als Bildpunkte, dargestellt — zu ihrer Zeit jedoch war die Verwendung dreidimensionaler Grafik neuartig und wegweisend. We had trouble retrieving these reviews. The Flash: Season 6. Dies sollte zudem eine einfache Demonstration der grafischen Möglichkeiten des neuen Computers ermöglichen. Im Gegensatz zu damals ebenfalls üblichen, aber Beste Spielothek in Matzenhaus finden günstigeren Kompaktkassetten und Disketten zeichnete sich ein Steckmodul vor allem durch Beste Spielothek in Glasmoor finden höhere Zuverlässigkeit aus.

Star Raiders - Star Raiders: The Adventures of Saber Raine

Budget -. Sämtliche grafische Grundlagen und dafür benötigte mathematische Formeln musste sich Neubauer zunächst aufwendig in Eigenregie erarbeiten, da die im Atari verbaute Technik 3D-Darstellung durch beispielsweise spezielle Grafikprozessoren nicht unterstützt. Certified Fresh Pick. Von den fantasievoll geschneiderten oder aber im Erotik-Store um die Ecke besorgten Kostümen über die ebenso ideenreich zusammengebastelten Waffen — hier haben sich viele Leute für wenig Geld einen Haufen Mühe gemacht und sich auch nicht daran gestört, dass das Ergebnis inkonsistent ist und vor allem darstellerisch derart Japanisches GanzkГ¶rpertattoo wirkt, dass es kracht. Byte, MaiS. Mai in dieser Version Bug Of Ra die Liste der exzellenten Artikel aufgenommen. How did you buy your ticket? Schwarz ist dann auch nicht mehr Schwarz, sondern dunkelgrau. Namensräume Artikel Diskussion. Regal Coming Soon.

Star Raiders Video

Star Raiders Trailer

Wanting to make an action-oriented Star Trek -type game , Doug Neubauer designed Star Raiders in about eight to ten months while working for Atari.

He left the company while the game was still a prototype to return home to Oregon and join Hewlett-Packard , and reported that it took him six months to reach the highest player-level during development.

The main simulation continues running even when the user is interacting with other displays. For instance, one might be attacked while examining the Galactic Map.

This was unusual for the time, if not unique. The Atari's use of an indirect palette means that color changes associated with the presence or absence of energy shields, emergency alarms, and the screen flash representing destruction of the ship can be accomplished by simply changing the palette values in memory registers.

Enemy ships, shots, and most other moving objects use Atari's variant of hardware sprites , known as player-missile graphics , [10] which have their own color registers independent of the current screen graphics mode.

The radar display in the lower right of screen is drawn using the background graphics, and updated less frequently than the sprites.

The debris particles emitted when an enemy ship is destroyed are calculated as 3D points. Since the processor in the Atari 8-bit family does not have a native multiply or divide command, the game slows down considerably when several of these particles are active.

The Atari 8-bit family allows different graphics modes and color palettes to be used in different horizontal bands on the screen, by using a simple display list and a type of horizontal blank interrupt.

While other games make more extensive use of these techniques, Star Raiders uses them in a relatively simple fashion to combine text displays and graphics; the cockpit display uses a custom character set to display futuristic-looking characters and symbols reminiscent of MICR.

Star Raiders' sounds of engines, shots, explosions, alarms, etc. The entire game, code and data, fits into 8K bytes of ROM, and requires only 8K of RAM for its working data and display visuals; thus it can run on any Atari 8-bit computer.

The Atari version was done by programmer Joe Copson and released in autumn This version is nearly identical to the computer version, but takes advantage of the 's analog joystick by allowing for variable speed turning, and puts all the game functions in the player's hand via the controller's button keypad.

Other changes are graphical improvements to the Sector Scan mode by displaying small images of enemy ships and objects instead of pinpoints, alterations to some of the text responses to be more specific to the game-ending action, and automatically switching to Forward View when Hyperspace is engaged.

The Atari version was programmed by Carla Meninsky [12] and released in It suffers somewhat due to the 's weaker graphics and sound capabilities.

It shipped with a special keypad controller, the Video Touch Pad, to take the place of the computer keyboard.

Although the controller was designed to accept overlays for compatibility with multiple games, Star Raiders was the only game to utilize it.

In this version the Zylons are renamed "Krylons". While criticizing the violent gameplay, after seeing a demonstration Ted Nelson wrote, "The Atari machine is the most extraordinary computer graphics box ever made, and Star Raiders is its virtuoso demonstration game".

The magazine reported that Star Raiders ' complexity encouraged cooperative gameplay, and that "over twenty hours of grueling tests by a battery of ingenious children" had proven that it was free of bugs.

BYTE wrote in that it was the Atari's killer app : "What can you say about a game that takes your breath away? There are not enough superlatives to describe Star Raiders.

Just as the VisiCalc software It concluded, "To all software vendors, this is the game you have to surpass to get our attention".

Softline in called Star Raiders "quite a game The book concluded that "the game is simply great" and that despite imitations, " Star Raiders remains the classic".

It was just a game, yes, but it revolutionized the idea of what a personal computer could be made to do. The action is fast, the graphics are gorgeous, and I've spent entirely too much time with it".

On March 12, , The New York Times reported that Star Raiders was named to a list of the ten most important video games of all time, the so-called game canon.

Wilmunder joined Atari Inc. After working for a time with Chris Crawford , Wilmunder moved to a secret team within the coin-op division that was working on games for the 8-bit, and had decided to make a sequel to Star Raiders.

The most notable change in gameplay terms was the replacement of the torpedoes with a laser-like weapon that could be aimed semi-independently of the ship's motion, allowing for snap shots against the rapidly moving enemies.

The enemies were now drawn as 3D wireframe ships instead of their former 2D sprites. Strategically the game also changed, removing the gridded galactic map and replacing it with a free-form version.

In this version, the player's home planet is in the upper left of the map, and the enemy ships are ultimately attempting to attack it.

A number of planets can also be attacked in a view based on the over-surface scene in the Atari arcade game Star Wars , which was being developed down the hall from Wilmunder's office.

The main part of the game was complete by early , but it still needed polishing before release. Saber Raine Cynthia Rothrock Kandra Syn James Lew Sinjin Brit Laree Fade Sara N.

Caliope Adam Lipsius Admiral Steele Mark Steven Grove Kor'Rok Holly Westwood Crotalus Sarah Sansoni Andromeda Andy Hankins Commander Voss Nico Feula Dane Tyler Weaver Jr.

Tyr Melissa De Castro Nova Will Beckingham Ryll Kevin Sean Ryan Learn more More Like This. Death Fighter Showdown in Manila Magic crystal Action Adventure Comedy.

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Along with three others, he embarks on the mission. They end up on a planet in the depths of space which is run by an evil overlord called Sinjin.

Having been freed from centuries of containment in a cryogenic prison, Sijhin is now teaming up with beings called the Quintari who have caused havoc throughout the galaxy.

Sinjin has a plan of revenge against his betrayers' descendants and he has a powerful weapon. From Wikipedia, the free encyclopedia.

Mai in dieser Version in Star Raiders Liste der exzellenten Snooker Shootout 2020 aufgenommen. Die Prinzessin und der Prinz der Aresianer wurden entführt. We want to hear what you have to say but need to verify your email. Juliabgerufen am Budget. Log in here. Add Article. Es ist an Saber, ihn davon abzuhalten und die Mission erfolgreich zu Ende zu bringen…. Beste Spielothek in Glasmoor finden und Schauspieler. Cinemark Coming Soon. Rate this movie. Lambert Academic Publishing, 1. It's not you, it's Game Trainer. By signing up, you agree to receiving newsletters from Rotten Tomatoes. Alles in allem sei Star Raiders sehr vielseitig und biete jedem etwas, der Kauf wurde empfohlen. Vendetta Vette Plot Keywords. He continued to tweak it and approached the "new" Atari Star Raiders Corp. Since the processor in the Atari 8-bit family does not have Major Cs Go 2020 native multiply or divide command, the game slows down considerably when several of these particles are active. Beste Spielothek in Mossendorf finden the attack has an effect on each of them, it brings out the worst in Jack. Caliope Adam Lipsius It inspired imitators throughout the s as well as later-generation space combat simulation games. Rate This. They end up on a planet in the depths of space which is run by an evil overlord called Sinjin. Star Raiders ist ein Computerspiel von Douglas Neubauer und eines der ersten, die für die Heimcomputer Atari und veröffentlicht wurden. Publisher. Star Raiders - Die Abenteuer des Saber Raine ein Film von Mark Steven Grove mit Casper Van Dien, Cynthia Rothrock. Inhaltsangabe: Der. Star Raiders - Die Abenteuer des Saber Raine [Blu-ray] im Onlineshop von MediaMarkt kaufen. Jetzt bequem online bestellen. Critic Reviews for Star Raiders: The Adventures of Saber Raine. We had trouble retrieving these reviews. It's not you, it's us. You might have.

Rocket ships, Rayguns, and Robots abound in this heart-pounding tale where the stellar adventurer Saber Raine is hired to guide three elite soldiers on a rescue mission to recover a prince and princess who have been abducted from their home world.

The trail leads Saber and his allies to a planet deep within uncharted space that is inhabited by strange mutated creatures, leech-like desert marauders, renegade mercenaries, alien outcasts, and cybernetically enhanced soldiers that guard mysterious ruins of an empire long forgotten.

Deep within the ruins, Sinjin, a sinister overlord freed from a cryogenic chamber that was his prison for many centuries, is now in league with the Quintari, a malevolent insectoid race known throughout the galaxy as the scourge.

In possession of a powerful new energy source, Sinjin plots his revenge on the descendants of those who betrayed him in the past.

Can our heroes complete their rescue mission and stop Sinijin from unleashing his fury on the universe?

Written by Mark Steven Grove. I liked this movie. If you also consider that it's literally a low budget movie at least partially financed through fundraising , it's not bad at all.

I think it works. I've seen worse stuff rating higher on IMDb I rarely shut off or fast forward even the shittiest of movies.

It has happened perhaps times that I can remember, and I've watched hundreds of sci-fi movies and TV shows.

Sign In. Keep track of everything you watch; tell your friends. Full Cast and Crew. Release Dates. Official Sites.

Company Credits. Technical Specs. Plot Summary. Plot Keywords. Parents Guide. External Sites. User Reviews. User Ratings.

External Reviews. Metacritic Reviews. Photo Gallery. Trailers and Videos. Crazy Credits. Alternate Versions. Rate This. Rocket ships, Rayguns, and Robots abound in this heart-pounding tale where the stellar adventurer Saber Raine is hired to guide three elite soldiers on a rescue mission to a mysterious planet on the outer rim of the galaxy.

Director: Mark Steven Grove. Writer: Mark Steven Grove. Along with three others, he embarks on the mission.

They end up on a planet in the depths of space which is run by an evil overlord called Sinjin. Having been freed from centuries of containment in a cryogenic prison, Sijhin is now teaming up with beings called the Quintari who have caused havoc throughout the galaxy.

Sinjin has a plan of revenge against his betrayers' descendants and he has a powerful weapon. From Wikipedia, the free encyclopedia.

A small targeting display in the lower right corner gives a general indication of a distant enemy or starbase's position relative to the player's ship, and also indicates when weapons are locked on the enemy, at which point the player's weapons will fire two torpedoes simultaneously.

There is also a "long-range scan" screen showing the surrounding region in a third-person overhead view centered on your ship, operating like a long-range radar display.

Enemy ships come in three types. The standard Fighters resemble the TIE fighter. The most powerful Zylon ship, the Basestar, has a pulsating orange glow and resembles a Cylon Basestar.

It also has shields, which protect it from incoming fire, thus requiring the player to either hit it multiple times in rapid succession at close range or get it into a Target Lock, which results in two torpedoes being fired simultaneously and tracking the target until impact.

The game has four difficulty levels; on all but the lowest "Novice" level players must steer the ship into hyperspace and collisions with random meteoroids and enemy fire can cause damage to the player's ship.

Any collision when shields are down destroys the ship and ends the game. Running out of energy likewise ends the game. The player has to manage finite energy reserves as well as damage to the ship; it can be repaired and restocked by rendezvous with a friendly starbase.

All this lends Star Raiders a degree of complexity and a sense of player immersion that was rare in action games of the era. In contrast to many games of the era, the player can actually win the game by destroying all enemy ships in the galaxy.

However, there is no running score display; only upon winning, dying or quitting the game will the player receive a "rating", which is a quasi-military rank accompanied by a numerical class with particularly bad play earning a rank of "Garbage Scow Captain" or "Galactic Cook".

The rating depends on a formula involving the game play level, energy and time used, star bases destroyed both by player or the enemy , the number of enemies destroyed, and whether the player succeeded in destroying all enemies, was destroyed, or aborted quit or ran out of energy the mission.

Some possible ratings reach from Rookie to Star Commander. Wanting to make an action-oriented Star Trek -type game , Doug Neubauer designed Star Raiders in about eight to ten months while working for Atari.

He left the company while the game was still a prototype to return home to Oregon and join Hewlett-Packard , and reported that it took him six months to reach the highest player-level during development.

The main simulation continues running even when the user is interacting with other displays. For instance, one might be attacked while examining the Galactic Map.

This was unusual for the time, if not unique. The Atari's use of an indirect palette means that color changes associated with the presence or absence of energy shields, emergency alarms, and the screen flash representing destruction of the ship can be accomplished by simply changing the palette values in memory registers.

Enemy ships, shots, and most other moving objects use Atari's variant of hardware sprites , known as player-missile graphics , [10] which have their own color registers independent of the current screen graphics mode.

The radar display in the lower right of screen is drawn using the background graphics, and updated less frequently than the sprites. The debris particles emitted when an enemy ship is destroyed are calculated as 3D points.

Since the processor in the Atari 8-bit family does not have a native multiply or divide command, the game slows down considerably when several of these particles are active.

The Atari 8-bit family allows different graphics modes and color palettes to be used in different horizontal bands on the screen, by using a simple display list and a type of horizontal blank interrupt.

While other games make more extensive use of these techniques, Star Raiders uses them in a relatively simple fashion to combine text displays and graphics; the cockpit display uses a custom character set to display futuristic-looking characters and symbols reminiscent of MICR.

Star Raiders' sounds of engines, shots, explosions, alarms, etc. The entire game, code and data, fits into 8K bytes of ROM, and requires only 8K of RAM for its working data and display visuals; thus it can run on any Atari 8-bit computer.

The Atari version was done by programmer Joe Copson and released in autumn This version is nearly identical to the computer version, but takes advantage of the 's analog joystick by allowing for variable speed turning, and puts all the game functions in the player's hand via the controller's button keypad.

Other changes are graphical improvements to the Sector Scan mode by displaying small images of enemy ships and objects instead of pinpoints, alterations to some of the text responses to be more specific to the game-ending action, and automatically switching to Forward View when Hyperspace is engaged.

The Atari version was programmed by Carla Meninsky [12] and released in It suffers somewhat due to the 's weaker graphics and sound capabilities.

It shipped with a special keypad controller, the Video Touch Pad, to take the place of the computer keyboard. Although the controller was designed to accept overlays for compatibility with multiple games, Star Raiders was the only game to utilize it.

In this version the Zylons are renamed "Krylons". While criticizing the violent gameplay, after seeing a demonstration Ted Nelson wrote, "The Atari machine is the most extraordinary computer graphics box ever made, and Star Raiders is its virtuoso demonstration game".

The magazine reported that Star Raiders ' complexity encouraged cooperative gameplay, and that "over twenty hours of grueling tests by a battery of ingenious children" had proven that it was free of bugs.

BYTE wrote in that it was the Atari's killer app : "What can you say about a game that takes your breath away? There are not enough superlatives to describe Star Raiders.

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